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 Post subject: Changes for v1.020
PostPosted: Sun 11 Jun 2017, 04:27 
Geneshift Creator
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Joined: Sat 14 Mar 2009, 17:50
Posts: 6015
Location: Sydney, Australia
Gender: Male
TODO LATER
Mac support
Controller support
Demo bug issue
Linux crash with advanced lighting (hangs or crashes?)
middle mouse click synergies needs explaining.
fix minimap blank texture bug
streamline CCs. Award CCs for gifting friends on Steam???
simplify options menu
civilian side quests? kill/save? sandboxy missions at the end of the round?
stumpt LAN bug where Jazzy replaced the host?? (host saw his name change to jazzy. Same IP? On lan?)
dedicated campaign servers (auto reset to Lab)
add username to final capturer message "bence captured the final control point - Rebels win!"
Add missions to the campaign (change the cash rewards and requirements slightly)?
transparent blackassoot.png exploit for smoke bomb.
default to low quality lighting to improve loading speeds?



TODO NOW
subway intro
much scarcer drops
hotline miami style guards. (super high dmg).
3 new skills from reddit: https://www.reddit.com/r/pcmasterrace/c ... t_8_years/



KILL COMBO CHANGES
Guards now award a flat $100 cash per kill instead of $50. This reward is no longer multiplied by the current kill combo.
When you trigger each checkpoint, you'll receive a bonus $100 multiplied with the top combo on the previous stage.
Kill Combos timers are always 6s, regardless of stealth or normal kill combos.
Stealth kills can now only be done against actual stealth guards.



STEALTH CHANGES
Massively reduced the amount of ammo dropped in the campaign maps.
Guards only start taking cover after they've actually engaged in combat (fired their weapon).
The game now pauses when you open the buy menu in the campaign.



SKILL CHANGES
Venom duration is now 2/3/4/5/6s instead of 3/5/7/9/11s.

Plasma Ball cooldown is now 4/3.5/3/2.5/2s instead of fixed at 4s.

Fire Storm now shoots plasma balls in a row instead of all in the same spot. They're now all at the same speed and do the same damage. However the damage of multiple balls does not stack if an enemy happens to get hit by 2 or more balls.



WEAPON CHANGES
M249 SAW clip size is now 50 instead of 100.
M249 SAW reload time is now 2.5s.

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Creator of Geneshift and Nik Nak Studios. Hope you enjoy the game!


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